Definition in file types.h.
Go to the source code of this file.
Classes | |
struct | glictColor |
Used to store all color elements supported by OpenGL - red, green, blue and alpha channel. Stored as float. Values 0.f-1.f. More... | |
struct | glictPos |
Used to store either position or size. (later typedefed to equal glictSize - contains unions so both names can be used for elements). More... | |
struct | glictRect |
Stores a rectangular portion of the screen. More... | |
Typedefs | |
typedef glictPos | glictSize |
Same as glitctPos. Just a typedef to aforementioned struct. | |
Enumerations | |
enum | glictClippingMode { GLICT_NOCLIP = 0, GLICT_SCISSORTEST = 1, GLICT_STENCILTEST = 2 } |
Enumerates scissor modes that can be used. More... | |
enum | glictEvents { GLICT_MOUSECLICK = 0, GLICT_MOUSEDOWN = 1, GLICT_MOUSEUP = 2, GLICT_KEYPRESS = 3, GLICT_KEYDOWN = 4, GLICT_KEYUP = 5 } |
Enumerates events that can occur. More... |
enum glictClippingMode |
enum glictEvents |